Star Trek: Space Hunt
Star Trek: Space Hunt
Two crews. One screen down the middle of the table. Nobody can see the other ship, but everybody can hear it. Star Trek: Space Hunt takes the real-time hidden movement of Captain Sonar into space: one captain calls out every move while the opposing Second traces the route on a clear overlay, racing to pin down your position before you find theirs.
Each crew picks a ship and a legendary pair to fly it, like Kirk and Spock, Picard and Data, or Khan and Joachim. Moving builds energy, and energy powers the good stuff: scans, cloaking, blackouts, hyperspace jumps, and torpedoes. Every ship spends that energy differently, so no two matchups feel the same. Destroy an enemy base, then land a hit on their ship, and the game ends on the spot.
New to the chaos? Academy Mode lets everyone learn turn by turn before the shouting starts.
- Contents: 1 screen, 2 transparent overlays, 4 felt-tip markers, 6 ship sheets, 12 stellar sectors
- Built on the Captain Sonar system, designed by Roberto Fraga and Yohan Lemonnier
- Asymmetric starships from several generations of Star Trek
- Captain and Second roles on each team, best played 2 vs 2
- 2 to 4 players, ages 8+, about 30 minutes
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